Kyle Vannoy Resume
Animator

Kyle Vannoy - Animator

  8468 Adele Rd

  Lakeland, FL 33810

  kvannoy@heroize.org

  908-420-3756



•    Education


    Art Institute of Philadelphia  BS in Media Arts and Animation 2000 - 2005

    Joe Kubert School of Cartoon Art  1994 -1996


•    Summary

    I started out as a traditional animator in 1996 and character designer for commercials,
 
    corporate presentations and CDRom games for Hypnotix Inc. I animated in 2D for about 6 years.

    After taking 3 years off for some additional schooling at the Art Institute of Phila. I went

    back to Hypnotix as a 3D modeler and texture artist for their console games - (Outlaw Golf 2 and

    Outlaw Tennis). In addition, I also did character set-up and animation, working mostly in Maya

    and a little bit with 3D Studio Max.
 
    The following year Hypnotix was bought out by EA Tiburon.
 
    So as of July 25th, 2005, after moving down to Florida, I began a new chapter in my life, at the

    EA Tiburon studio in Orlando.
 
    I continued as an animator and environment modeler, texture artist and designer on Arena

    Football and Madden 05. I then went on to model more environments as well as animate on NFL

    Street 3.
 
    From there I got to help out on Harry Potter – animating walk cycles.  I worked on jump-shot and

    facial animations on NBA Live for EA Canada.  I worked with the Madden team again on Madden 07,

    animating player tackles.
 
    Then in March of 2007 I did a lot of animation primarily with Motionbuilder on a game, called

    Marvel Nemesis.
 
    From June07 to March of 2008 I worked on an exciting new web-based trivia sports game called EA Gameshow. I

    got the opportunity to do lots of Flash animations and work in 2-D again, which was refreshing. Since it was a

    smaller size team, I also had a voice in design decisions.

 
•   Specialties:

    Animate in Maya and Motionbuilder. Rigger. Game play and Sequence animations.

    Proficient in Photoshop and After Effects.

 
•   Experience

    Hypnotix  -  Jan 1996 – Jan 2003
 
    I did a lot of 2-D art and animation for numerous - CD Rom PC games

        General Mills All Star Baseball  - 1997  - CD Rom  (Traditional Animation)

        The Gordon’s Boar – 1998 Gordon’s Gin and Tonic - CD Rom  (Traditional Animation)

        Sabrina the Teenage Witch – 1999 - CD Rom  (Traditional Animation)

        Many other Projects, too numerous to list.  (For Bic, Simon and Shuester, McDonalds – etc.)

    3D work at Hypnotix – Xbox, PS2

        Outlaw Golf 2  - 2001  - I modeled and textured props and environments

        Outlaw Tennis  - 2002  - I modeled and textured props and environments and did some animation


    Electronic Arts Tiburon  -   Jan 2003 – Jan 2009

    (Public Company ; 501-1000 employees ; EARTS; Computer Games industry)



        Madden 05   - 2004  - I modeled and textured props and environments.  (Maya, Photoshop)

        Arena Football  - 2005  - I did mostly character animations of player tackles and sideline players.  I also

        modeled and textured props and environments.  (Maya, Motionbuilder, Photoshop)

        NFL Street 3  - 2005 - 06  - I did mostly character animations of player tackles Quarterback and sideline players. 

         I also modeled and textured props and elaborate environments. (Maya, Motionbuilder, Photoshop)

        Harry Potter  - 2006 - Character walk cycle animations.  (Motionbuilder)

        NBA Live  - 2006 - Character facial animations as well as animated jump shots.  (Motionbuilder)

        Madden 07  - 2006 – Player animations.  (Motionbuilder)

        NASCAR 07  - 2006 – Pit Crew animations, Character Rigging .  (Maya)

        Marvel Nemesis  - 2007 - 2008 – Character animations. I also trained other animators on Motionbuilder.

        (Motionbuilder)

        EA Gameshow  - 2008 – Character animations. Animation Pipeline set-up (Flash, Maya, Photoshop)

        Nascar Kart Racing  - 2008 – Modeled and Textured Drivers’ heads.  (Maya)

        Mixed Martial Arts - 2008 - 2009 – Pre-Viz Animations, Player animations. Storyboards  (Motionbuilder, Maya)





•    Recommendations For Kyle

     “Kyle and I have known each other since we both attended the Art Institute of Philadelphia. Kyle is an very talented

    artist, and has been a great friend and colleague. Working together at Hypnotix, I have witnessed him tackle a  

    wide variety of tasks with great skill. He has a broad range of talents in both traditional and digital media.”

    February 23, 2004

    Greg Rinaldi, Character Animator, Electronic Arts

    worked directly with Kyle at EA Tiburon



•     Kyle’s Online presence (Websites
):
     
    http://www.heroize.org
           
    http://www.theportraitgame.blogspot.com